![render in vray rhino render in vray rhino](https://i.ytimg.com/vi/fRWANWkTouY/maxresdefault.jpg)
![render in vray rhino render in vray rhino](https://www.decodefablab.com/wp-content/uploads/2018/03/EKSOFYLLO.jpg)
Render in vray rhino install#
simple but effectiveġ0.) (Max setting) purge undo window, specially commands on the list that eat up memory.ġ1.) (Windows Setting) this is part of my resource management, i always shutoff my antivirus while rendering (or don’t install at all), specially anti-virus like norton and mcafee (which sucks big time) this are memory hog application, same as old Nero updates, always check taskbar once a while, even screensaver and windows eyecandy specially in vista, i turn them off back to basic.ġ2.) (Texture/Mapping) use map efficiently, instead of modelling small details, in par with ġ3.) (Geometry) use xref scene (but not sure duh, havent tried it yet)ġ4.) (Plugin) use polygon friendly 3dsmax plugins such as mootools’ polycruncher, best of all its free tongueġ5.) (Geometry) be wary of iteration levels when making curves/meshsmoothingġ6.) (Vray setting) when using irradiance map, check interpolation, par it with reflection and refraction interpolation on the submenu. you just need to tweak the colors to achieved the sun&sky effect.ĩ.) (Geometry) know the difference between copy and instance. try not to use archshaders.ħ.) (Geometry) use high-poly object only when the object is very near to the view or cameraĨ.) (Lighting) for exterior: standard direct light(as ur sun) and vray environment light is much more faster to render compared to vraysun and sky. 3.) (Vray setting) don’t put too much subdivisions on your shadows (as much as possible).Ĥ.) (Geometry) remove unwanted object on your sceneĥ.) (Texture) don’t use so giant/ultra/high texture if your rendering small output, try to proportion both.Ħ.) (Material) material wise: avoid using too much glossiness and highlights, a simple diffuse, bump and reflection(with.